The game's producer talks solo campaigns, rebalancing multiplayer classes and Battlelog. As the lead designer on Battlefield 1943, Patrick Liu is well versed in creating a fluid, perfectly balanced multiplayer gameplay. But as the producer on Battlefield 3, can he call on everything he's learned to create a truly memorable singleplayer campaign as well? We sat down wth Liu to discuss where Battlefield 3 sits in relation to other games in the series and what we can expect when its released later this year.read more
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